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Thursday, March 26, 2009

Webinar on building better learning games by leveraging game design and user-testing

You could register for the webinar at

https://www1.gotomeeting.com/register/558400490%20

Background:

The webinar promises to will discuss the development of a casual video game, called “Celebrity Calamity.”. While managing the finances of spendthrift celebrity, the game teaches low- to moderate-income women the basics of credit and debit cards.

For many in the target audience, personal finance education can be difficult, scary, and boring. Keeping players motivated and engaged was important, though only half the battle. For the game to be considered successful, players also had to emerge from the experience with the confidence -- and knowledge -- to manage their credit and debit card accounts. To facilitate this, D2D and Enspire conducted rigorous user experience testing during the iterative production process. Later, efficacy testing was used to determine knowledge and confidence changes as a result of the game.
In this webinar, once can learn about casual games and how to leverage games for learning through a case study of D2D’s “Celebrity Calamity.”

Specifically, one will:
• Learn about casual games and how these games match to specific learning needs;
• Understand the role of user testing in the game design process and how it can yield better learning; and
• Get tricks of the trade from Enspire’s game designers.

The webinar is on Thursday, April 9, 2009 at 1:00 PM - 2:30 PM CDT

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