To get a 3D animation/model/simulation done and instructional designer could:
- Buy and learn how to use expensive 3D tool like 3D Studio Max, Maya, SoftImage XSI, Lightwave etc.
- Employ the services of a 3D expert who has and can use these tools. This too can be expensive.
- Do it themselves using something which is either cheap or better still free :)
- Should be free
- Should be easy to get and legal to use across a variety of environments.
- Should have resources available which make them easy to learn and use.
- Blender - +ve (Small, works on multiple OSes, powerful) | -ve (Comparatively steep learning curve)
- Google Sketchup +ve (Works from a browser, easiest to use and learn) | -ve (Not so easy to transfer content onto non-Google platforms if you don't buy the full version :( )
- TrueSpace +ve (Perhaps as powerful as 3D Max/Maya etc., Official Tutorials are Free) | -ve (Comparatively steep learning curve)
Like I mentioned, Google and Microsoft's tussle, has been quite good for the end users. When Google came up with Sketchup and gave it away free, Microsoft went ahead and bought Caligari Corporation, and then started giving away TrueSpace 3D for free! To make things sweeter and encourage people to use the tool, Microsoft is providing training for free as well.
Google of course has a huge user base who provide the 'training' on Sketchup to get you up and started.
Of course getting the tools is just the first step to making good training. My guess would veer towards a future where an instructional designer would use these and other tools to make learning more interesting. With all three the users already collaborate online a great deal and this can result in creation of content which aids collaborative learning as well.
Leave a comment and let me know what you think...
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